Over the last week or two, I’ve been trying to figure out a paper for a panel at the European Association of Archaeologists annual meeting in Barcelona in September. The panel is titled “Human, Posthuman, Transhuman Digital Archaeologies” and the abstract looks for papers that:
“… evaluate the growing paradigm of digital archaeology from an ontological point of view, showcase the ways digital technologies are being applied in archaeological practice—in the field/lab/studio/classroom—in order to critically engage with the range of questions about past people and worlds into which digital media give us new insights and avenues of approach.”
It’ll be a good panel and the folks proposing it are both cutting edge and super smart.
Obviously, this is something that deeply interests me, but it also has demoralized me in some ways. Whenever I read the latest paper on the use of digital tools, technologies, and practices in the field, I feel a bit anxiety. The language geared toward efficiency, accuracy, precision, and seamlessness in archaeological work doesn’t make me happy and to think that the archaeology of the future will be better, that the knowledge that we produce will be better, that the discipline that defines us will be better, and that the society that we inhabit will be better. I don’t like the feeling that – to paraphrase any number of recent dystopian science-fiction plots: “humanity is a bug” and technology is the solution.
Slow Archaeology, Punk Archaeology, and the Archaeology of Care.
I’m not sure that humanity is a problem to solve and challenge to overcome and somewhat is begging to be enhanced, augmented, or virtualized. I actually like just normal reality. I don’t really want to click here to save everything. I’m not comfortable with the idea that symmetrical archaeology requires symmetrical practice, and I don’t enjoy the realization that the varied abilities of humans are affordances that constrain the functioning of tools.
I’m not saying that we don’t all need a little BLOCKCHAIN in our lives or that I haven’t adapted to the keyboard on my space-grey MacBook Pro. I mean, I wear and Apple Watch and it has nudged me to exercise more regularly. I used a drone to map a hilltop fortification this summer in probably 20% of the time that even a bad conventional survey map would take. I now stream cricket, the NBA, television shows, movies, and most importantly for me, music. Running my high-resolution, streamed music through a vacuum tube amplifier that drives full-range, paper drivers makes me feel a little better, but only because it obscures how deeply embedded I am in the internet of things. I mean, I think my dogs are real. I’m pretty sure. I’ve asked them repeatedly if they dream of electric squirrels. The bigger, yellow dog, just tilts his head.
What also causes me anxiety is that technology is also a problem to solve. Perfect music forever has become high resolution audio has become high definition audio has become vinyl spinning on turntables. The portable digital document in portable document format has become obsolete in the age of linked, machine readable data. Text mining offers ways to strip meaning from the tangled clutter of language or to strip language from the page or mine meaning from the ore of style or something. Mountains of text are now laid low, but the slag heaps of un-mineable documents threaten to bury the town. The codex discarded on a riverbank becomes an object rather than a source.
In fact, everything is an object now. We catalogue objects, collect objects, objects become database objects, objects orient toward ontologies. Things fall into line or create lines or become lines or push us to fall into line. Sometimes, I feel like I just can’t deal with it all.
And all the while, the churning hum of technology of data of objects pushes us people – symmetrically – to become data too. Uberfication. Archeology isn’t about the past. It’s not about people. It’s not about societies or buildings or art or identity or even the archaeologist. It is about data. Archaeology is a data problem to be solved. Uber is really a data analysis company. So is archaeology these days.
To be clear, I’m part of the problem. I use the word workflow, I’ve talked about data, I’ve thought about blockchain (but not really), and I’ve even considered efficiency and inefficiency as metrics to evaluate practice. Even if I admit that good practices are inefficient, the friction in the system contributes energy to creativity. Industrial and post-industrial metaphors saturate my prose and introduce seams to the smooth contours of experienced reality.
Maybe it makes sense. After all, books have pages. Archaeology is a discipline born from industrial practices. Schliemann was an industrialist. The tools of the industrial and the post-industrial revolution – the railway, the assembly line, specialization, the manager, the spreadsheet, the database – have coevolved (and it been compounded by the university). It’s hardly surprising that archaeology is post-industrial these days and data driven.
Even craft and slow and punk these days stands apart more and more as a response or a reaction. Craft beer isn’t less manufactured somehow and mechanical watches use silicon balance springs and were designed in AutoCad and 3D printed. Vacuum tube amplifiers have integrated circuits to balance the tubes. Vinyl records are produced from digital masters. Craft and slow are an affect. There is no outside the digital.
Anyway, I’m spiraling now. I’m going to give a paper in September and it’s going to try to say some of these things in a way that embodies my very human anxiety. Digitally mediated anxiety. Craft anxiety. Intentionally imperfect to remind us that perfect data forever used to not be a thing.