Three Things Thursday: Atari, Teaching, and Cyprus

Thanksgiving break is always an opportunity to slow down and be thankful for all the little things that make my life better. Historically, I dedicate Thanksgiving day to catching up on grading and taking a swing at the pile of books and articles that I’ve set aside to read “sometime.” Both of these tasks are pleasurable enough and remind me of the amazing privilege that I have both to teach and to read for a living. 

To start this celebration a bit early, I’m going to indulge in another favorite pastime and offer a little Three Things Thursday (albeit one day in advance):

Thing the First

As I continue to work to revise my book, one thing that I find both challenging and rewarding is re-writing the early chapters of the book so that they read more like the later chapters. One of the areas where I’m investing a good bit of effort are the little preludes that I include in each chapter. These preludes come before the … ludes… er… introduction and serve to connect each chapter to the two case studies that anchor the book: Atari and the Bakken. They also allow me to interject a more personal component to the book that connects the concept of the contemporary to the work of the archaeologist as an individual. 

Today I’m going to retool the short prelude to my chapter on things (that incidentally, will be the basis of a graduate reading class that I’ll teach on the topic next semester). As it stands now, I reflect a very common question that I get when someone learns that I’m an archaeologist: what’s the coolest thing that you’ve ever found? In my revision, I’m going to shift the focus to the moment that the massive excavator revealed the Atari games in the Alamogordo landfill in 2014. In this moment, the games shifted from being low value trash to being high value commodities. In some ways, this moment restored the games to the position that they held in my childhood when as far as I can recall, the latest Atari game was among the first things that I ever wanted. In other words, I was able to witness the moment when Atari games acquired new value and a new context. This also pushed me to consider how things work in our society. 

Thing the Second

I’m finding it more and more challenging to manage the end of the semester rush. It’s not that I feel particular flustered or stressed, but I have come to really worry about my students who are clearly struggling at the confluence of the holidays, the end of the semester workloads, family, and first sustained stretch of winter with its cold, shorter days, and weather. This distressing situation has once again pushed me to think about student workloads and the current structure of our semester. 

As I begin to design my classes for the spring semester, I’ve started to think about two alternative models. The first one would be a model that splits courses over two semester. Each semester would have a 7 week class focuses on one major assignment. The grade would be recorded in the second semester. A course of this design would keep the course clear of the end of the semester exhaustion, stress, and busyness. Of course, if a student took multiple classes with this schedule, it would do little to alleviate the anxiety caused by competing responsibilities. 

Another model would be one that makes a 16 week course into a 12 week course by giving the students a week off every 5 weeks (i.e. 4 weeks of class and one week off). This course design would help students manage their workload better for my course during the semester and perhaps provide them with an alternative structure for better pacing their energy over the course of the semester.

Thing the Third

I’m really enjoying some of the recent scholarship on Cyprus. This week, I’ve read Catherine T. Keane’s “Ecclesiastical Economies: The Integration of Sacred and Maritime Topographies of Late Antique Cyprus,” in Religions 12 (2022?). Keane situations Early Christian architecture within its economic and social landscape with particular attention to the coastal location of Christian churches. This, of course, not only contributes my (very slowly) ongoing work at Pyla-Koutsopetria where a church stood on the coast and my work at Polis which has worked to be more attentive to the larger context for the two Early Christian churches in the local landscape. 

I was similarly pleased to discover Simon James, Lucy Blue, Adam Rogers, and Vicki Score’s article “From phantom town to maritime cultural landscape and beyond: Dreamer’s Bay Roman-Byzantine ‘port’, the Akrotiri Peninsula, Cyprus, and eastern Mediterranean maritime communications,” in Levant 52.3 (2020), 337-360. I’ve just started to digest it, but it unpacks another coastal site that we’ve long known about, but have never seen published in a comprehensive or sophisticated way. The article by Simon James et al. looks to be a key step in that direction and the concept of a maritime landscape that is something other than a nucleated settlement is particularly appealing for a site like Koutsopetria which appears to have never developed any of the institutions that one might associated with a formal town or village.

It’ll take me a while to digest both of these rather recent articles, but I’m excited to try to apply some of these authors’ observations to my work on Cyprus.      
 

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